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Product leadership · AI systems · Creative technology

I turn ambitious ideas into working products.

Product leadership, AI engineering, and digital experiences built from concept to implementation.

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02 · The builder

Three ways of building. One practice.

Product leadership

Understanding the problem, defining what matters, shaping the experience, and coordinating execution until it ships.

[One verified detail to be provided: team, product, or scope]

AI engineering

Building workflows with LLMs, integrating tools, and turning models into experiences people can actually use.

[One verified detail to be provided: models, tools, or a shipped workflow]

Creative technology

Interactive games, digital products, content experiences, and experimental interfaces, built hands-on.

[One verified detail to be provided: a product or game you built]

03 · Khel.Video

Interactive products.

Games and interactive surfaces, built for play and for clean product logic. Each panel shows what the product does, what I did, and where to try it.

04 · GIGA TV

The content universe.

Discovery, browsing, organisation and playback in a content platform. Every feature carries its real status: implemented, in progress, or proposed.

05 · GIGA Stream

The live production world.

One connected workflow, from production template to analytics, read left to right. Simulated or incomplete parts are labelled as such.

06 · AI filmmaking & automation

From an idea to an automated result.

AI-assisted production, LLM-powered workflows and connected tools. Each example names its input, its tools, its output, and its limits.

07 · Brand, content & creative

A small exhibition.

Selected campaign, brand and content work, shown only where it can be attributed and publicly displayed.

08 · The next build

Have a problem worth building for?

Let's turn it into something real.